Product Designer II - Microsoft Corporation - Redmond, WA (2024)

If you're passionate about technology, have a knack for creative ideas, and lead with a growth mindset, we want to hear from you.

The Windows Experience team is seeking multi-skilled Product Designer II with experience of Visual Design, Experience Design, and storytelling. We're looking for a Product Designer II who's driven by empathy for customers, and the desire to see a project through from rough ideas to launch. The right candidate works independently and is a passionate collaborator with other design teams, engineering teams and marketing groups. Finally, this designer defaults to a making and building mindset - when in doubt we build something and test it. Embracing quick prototyping and testing is needed for this position.

The Windows Experiences team is a creative community of designers and researchers on a mission to create and deliver holistic customer experiences while imagining the future of Windows experiences. We are working to evolve Windows in the age of AI. Our diverse team works collaboratively to create products and ideas that allow us to move fast to build seamless and delightful experiences for over a billion customers.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Qualifications

Required Qualifications

  • Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 3+ years experience working in product or service design
    • OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems).

Preferred Qualifications

  • Portfolio is required.
  • High craft Visual Design skills required.
  • Experience with end to end design, from discovery to shipping product.
  • Demonstrated sense of Interaction Design attuned to the fundamentals of user experience, including accessibility and inclusive design.
  • Communication and presentation/storytelling skills, with the ability to energize teams and advocate for your ideas.
  • Experience designing in Figma.
  • Experience with interaction prototypes.

Product Design IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

Microsoft will accept applications for the role until June 13, 2024.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

Responsibilities

  • Contributes to the design's direction for area of accountability and maintains cohesion with the existing design system.
  • Leads design on a product with moderate to high visibility, risk, and/or complexity.
  • Develops talent as a mentor, onboarding buddy , coach, and sets the standard for high craft design.
  • Maintains a bar for craft across design, PM, Engineering and Marketing within a major product area.
  • Contributes and partners with other major area leaders to ensure product coherence, erasing organizational boundaries from the experience.
  • Demonstrates customer obsession and empathy.
  • Contributes to broader Windows team culture (e.g., mentorship, onboarding buddy , team morale, ERGs/clubs).
  • Understands and acts upon their role in creating a Diversity and Inclusion workplace at Microsoft.
  • Balances actively working on the details and finding time to step back at the bigger picture of the product.
  • Crafts a story around the WHAT, WHY and HOW for their ideas, while demonstrating via work rather than just words.

Other

  • Embody our Culture and Values
Product Designer II - Microsoft Corporation - Redmond, WA (2024)

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